<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Project Nebula Devlog - itch.io</title><link>https://population1.itch.io/project-nebula</link><description>Alone aboard station Wanderer-7, adrift in a nebula. Harvest static. Rebuild the beacon. Go home. (EN/ES)</description><item><guid>https://population1.itch.io/project-nebula/devlog/1584624/v094-achievements-you-can-actually-find-qol</guid><title>v0.9.4 — Achievements you can actually find + QoL</title><link>https://population1.itch.io/project-nebula/devlog/1584624/v094-achievements-you-can-actually-find-qol</link><pubDate>Mon, 13 Jul 2026 10:11:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Small quality-of-life patch based on launch feedback: - Achievements panel now has a big visible button (turns out hiding it behind a tiny link was a bold choice fixed) - New indicator shows estimated...</p>]]></description></item><item><guid>https://population1.itch.io/project-nebula/devlog/1583187/v093-early-game-is-now-7x-faster-thanks-reddit</guid><title>v0.9.3 — Early game is now 7x faster (thanks, Reddit)</title><link>https://population1.itch.io/project-nebula/devlog/1583187/v093-early-game-is-now-7x-faster-thanks-reddit</link><pubDate>Sun, 12 Jul 2026 11:12:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Launched two days ago, and r/incremental_games immediately found the biggest flaw: the first building took 107 clicks to afford. They were right. It was a wall, and walls at minute one are unforgivabl...</p>]]></description></item></channel></rss>